DO YOU WANT TO PARTICIPATE?
SELECT THE ONE RESPONSE THAT BEST REPRESENTS
YOUR CURRENT LEVEL OF INTEREST.
BOUNDARY CONDITION
REGISTERED PLAYER REQUIRED
ONLY AN AUTHENTICATED GOMI PLAYER MAY RECORD
A PARTICIPATION RESPONSE.
YOUR CURRENT RESPONSE
NO RESPONSE RECORDED
PUBLIC AGGREGATE RESULTS
DEFINITELY WANT TO PLAY
0
0.0%
INTERESTED IN PLAYING
0
0.0%
STILL CONSIDERING
0
0.0%
PROBABLY NOT INTERESTED
0
0.0%
NOT INTERESTED
0
0.0%
LIVE COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
HOW THE RECORD WORKS
HOW YOUR RESPONSE IS RECORDED
YOUR CURRENT RESPONSE COUNTS ONCE.
YOU MAY CHANGE YOUR RESPONSE AT ANY TIME.
A NEW RESPONSE REPLACES YOUR PREVIOUS
CURRENT RESPONSE.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
YOUR INDIVIDUAL RESPONSE REMAINS PRIVATE.
AGGREGATE COUNTS AND PERCENTAGES ARE PUBLIC.
CHESS WORLD
SPONSOR INTEREST
REGISTERED POTENTIAL SPONSORS
STATEMENT
DO YOU WANT TO SPONSOR CHESS WORLD?
SELECT THE ONE RESPONSE THAT BEST REPRESENTS
YOUR CURRENT SPONSORSHIP INTEREST.
BOUNDARY CONDITION
REGISTERED POTENTIAL SPONSOR REQUIRED
ONLY AN AUTHENTICATED REGISTERED POTENTIAL
SPONSOR MAY RECORD A SPONSOR INTEREST RESPONSE.
YOUR CURRENT SPONSOR RESPONSE
NO RESPONSE RECORDED
PUBLIC SPONSOR INTEREST RESULTS
INTERESTED IN SPONSORING
0
0.0%
CONSIDERING SPONSORING
0
0.0%
NOT INTERESTED AT THIS TIME
0
0.0%
LIVE SPONSOR INTEREST COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
REQUIREMENT
FULL WORLD SPONSORSHIP REQUIREMENT
$25,000,000 CAD
CHESS WORLD IS NOT SPONSORED UNTIL
THE FULL SPONSORSHIP REQUIREMENT
HAS BEEN SATISFIED.
CURRENT SPONSORSHIP STATUS
NOT YET SPONSORED
CHESS WORLD CAN BE MIRRORED
A FULLY SPONSORED WORLD MAY BE MIRRORED
AGAIN AND AGAIN AS SEPARATE, IDENTICAL
INSTANCES. EACH MIRROR HAS ITS OWN SPONSOR,
PARTICIPANT POPULATION, AND TIMESTAMPED RECORD.
THE SAME SPONSOR MAY SPONSOR MORE THAN ONE
MIRROR. EACH SPONSORSHIP IS RECORDED SEPARATELY.
SPONSORED MIRROR RECORD
CHESS WORLD - MIRROR 1
NOT YET SPONSORED
OFFICIAL WORLD SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD - MIRROR 2
NOT YET SPONSORED
OFFICIAL WORLD SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD - MIRROR 3
NOT YET SPONSORED
OFFICIAL WORLD SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
HOW THE RECORD WORKS
HOW THE SPONSOR RECORD WORKS
YOUR CURRENT SPONSOR INTEREST RESPONSE
COUNTS ONCE.
YOU MAY CHANGE YOUR SPONSOR INTEREST
RESPONSE AT ANY TIME.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
INDIVIDUAL SPONSOR INTEREST REMAINS PRIVATE.
AGGREGATE SPONSOR INTEREST COUNTS
AND PERCENTAGES ARE PUBLIC.
A WORLD IS RECORDED AS SPONSORED ONLY
AFTER THE FULL SPONSORSHIP REQUIREMENT
HAS BEEN SATISFIED.
EACH FULLY SPONSORED MIRROR RECEIVES
ITS OWN SPONSOR AND TIMESTAMPED RECORD.
CHESS WORLD
HUMAN TO HUMAN VR
CURRENT PARTICIPATION INTEREST
STATEMENT
DO YOU WANT TO PARTICIPATE?
SELECT THE ONE RESPONSE THAT BEST REPRESENTS
YOUR CURRENT LEVEL OF INTEREST IN
HUMAN TO HUMAN VR COMPETITION.
STATEMENT
HUMAN TO HUMAN VR
REGISTERED HUMAN PLAYERS COMPETE
WITH OTHER HUMAN PLAYERS THROUGH
THE DECLARED VIRTUAL REALITY ENVIRONMENT.
BOUNDARY CONDITION
REGISTERED PLAYER REQUIRED
ONLY AN AUTHENTICATED GOMI PLAYER MAY RECORD
A PARTICIPATION RESPONSE.
YOUR CURRENT RESPONSE
NO RESPONSE RECORDED
PUBLIC AGGREGATE RESULTS
DEFINITELY WANT TO PLAY
0
0.0%
INTERESTED IN PLAYING
0
0.0%
STILL CONSIDERING
0
0.0%
PROBABLY NOT INTERESTED
0
0.0%
NOT INTERESTED
0
0.0%
LIVE COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
HOW THE RECORD WORKS
HOW YOUR RESPONSE IS RECORDED
YOUR HUMAN TO HUMAN VR RESPONSE
COUNTS ONCE.
YOU MAY CHANGE YOUR RESPONSE AT ANY TIME.
A NEW RESPONSE REPLACES YOUR PREVIOUS
CURRENT HUMAN TO HUMAN VR RESPONSE.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
YOUR INDIVIDUAL RESPONSE REMAINS PRIVATE.
AGGREGATE COUNTS AND PERCENTAGES
ARE PUBLIC.
YOUR HUMAN TO HUMAN VR RESPONSE IS
RECORDED SEPARATELY FROM YOUR RESPONSE
TO ANY OTHER COMPETITION ENVIRONMENT.
CHESS WORLD
HUMAN TO HUMAN VR
SPONSOR INTEREST
STATEMENT
DO YOU WANT TO SPONSOR
THE HUMAN TO HUMAN VR CHAMBER
OF CHESS WORLD?
SELECT THE ONE RESPONSE THAT BEST REPRESENTS
YOUR CURRENT SPONSORSHIP INTEREST
IN THIS CHAMBER.
BOUNDARY CONDITION
CHESS WORLD
- HUMAN TO HUMAN VR
THIS SPONSOR RECORD APPLIES SPECIFICALLY
TO THE HUMAN TO HUMAN VR CHAMBER.
IT IS SEPARATE FROM THE SPONSOR RECORDS
OF THE OTHER CHESS WORLD CHAMBERS.
BOUNDARY CONDITION
REGISTERED POTENTIAL SPONSOR REQUIRED
ONLY AN AUTHENTICATED REGISTERED POTENTIAL
SPONSOR MAY RECORD A SPONSOR INTEREST
RESPONSE FOR THIS CHAMBER.
YOUR CURRENT
HUMAN TO HUMAN VR
SPONSOR RESPONSE
NO RESPONSE RECORDED
CHESS WORLD
- HUMAN TO HUMAN VR
PUBLIC SPONSOR INTEREST
INTERESTED IN SPONSORING
0
0.0%
CONSIDERING SPONSORING
0
0.0%
NOT INTERESTED AT THIS TIME
0
0.0%
LIVE SPONSOR INTEREST COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
REQUIREMENT
HUMAN TO HUMAN VR
FULL SPONSORSHIP REQUIREMENT
$25,000,000 CAD
THIS HUMAN TO HUMAN VR CHAMBER
IS NOT RECORDED AS SPONSORED UNTIL
THE FULL SPONSORSHIP REQUIREMENT
HAS BEEN SATISFIED.
CHESS WORLD
- HUMAN TO HUMAN VR
CURRENT SPONSORSHIP STATUS
NOT YET SPONSORED
HUMAN TO HUMAN VR
CAN BE MIRRORED
A FULLY SPONSORED HUMAN TO HUMAN VR
CHAMBER OF CHESS WORLD MAY BE MIRRORED
AGAIN AND AGAIN AS SEPARATE, IDENTICAL
INSTANCES. EACH MIRROR HAS ITS OWN SPONSOR,
PARTICIPANT POPULATION, AND TIMESTAMPED RECORD.
THE SAME SPONSOR MAY SPONSOR MORE THAN
ONE HUMAN TO HUMAN VR MIRROR.
EACH COMPLETE SPONSORSHIP
IS RECORDED SEPARATELY.
CHESS WORLD
- HUMAN TO HUMAN VR
SPONSORED MIRROR RECORD
CHESS WORLD
- HUMAN TO HUMAN VR
- MIRROR 1
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD
- HUMAN TO HUMAN VR
- MIRROR 2
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD
- HUMAN TO HUMAN VR
- MIRROR 3
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
HOW THE RECORD WORKS
HOW THE HUMAN TO HUMAN VR
SPONSOR RECORD WORKS
YOUR CURRENT HUMAN TO HUMAN VR
SPONSOR INTEREST RESPONSE COUNTS ONCE.
YOU MAY CHANGE YOUR SPONSOR INTEREST
RESPONSE AT ANY TIME.
A NEW RESPONSE REPLACES YOUR PREVIOUS
CURRENT RESPONSE FOR THIS CHAMBER.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
INDIVIDUAL SPONSOR INTEREST REMAINS PRIVATE.
AGGREGATE HUMAN TO HUMAN VR
SPONSOR INTEREST COUNTS
AND PERCENTAGES ARE PUBLIC.
THIS CHAMBER IS RECORDED AS SPONSORED
ONLY AFTER THE FULL SPONSORSHIP
REQUIREMENT HAS BEEN SATISFIED.
EACH FULLY SPONSORED HUMAN TO HUMAN VR
MIRROR RECEIVES ITS OWN OFFICIAL SPONSOR
AND TIMESTAMPED SPONSORSHIP RECORD.
CHESS WORLD
CHAMBER 3
HUMAN TO AI
DUAL INTEREST ENVIRONMENT
STATEMENT
TWO SEPARATE POPULATIONS ARE REQUIRED
HUMAN TO AI REQUIRES BOTH HUMAN PLAYERS
AND AI PARTICIPATION. HUMAN INTEREST
AND AI SUPPLY ARE THEREFORE MEASURED
AS TWO SEPARATE POPULATIONS.
HUMAN AND AI COUNTS ARE NEVER COMBINED.
PART A
HUMAN PLAYER INTEREST
REGISTERED HUMAN PLAYERS
STATEMENT
DO YOU WANT TO PARTICIPATE
IN HUMAN TO AI?
SELECT THE ONE RESPONSE THAT BEST
REPRESENTS YOUR CURRENT LEVEL
OF INTEREST IN THIS CHAMBER.
BOUNDARY CONDITION
REGISTERED PLAYER REQUIRED
ONLY AN AUTHENTICATED GOMI PLAYER
MAY RECORD A HUMAN TO AI
PARTICIPATION RESPONSE.
YOUR CURRENT HUMAN TO AI RESPONSE
NO RESPONSE RECORDED
HUMAN PLAYER
PUBLIC AGGREGATE RESULTS
DEFINITELY WANT TO PLAY
0
0.0%
INTERESTED IN PLAYING
0
0.0%
STILL CONSIDERING
0
0.0%
PROBABLY NOT INTERESTED
0
0.0%
NOT INTERESTED
0
0.0%
LIVE HUMAN PLAYER COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
HOW THE RECORD WORKS
HOW THE HUMAN RECORD WORKS
YOUR CURRENT HUMAN TO AI RESPONSE
COUNTS ONCE.
YOU MAY CHANGE YOUR RESPONSE AT ANY TIME.
A NEW RESPONSE REPLACES YOUR PREVIOUS
CURRENT RESPONSE FOR THIS CHAMBER.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
YOUR INDIVIDUAL RESPONSE REMAINS PRIVATE.
AGGREGATE COUNTS AND PERCENTAGES ARE PUBLIC.
PART B
AI PARTICIPATION SUPPLY
QUALIFIED AI SUPPLIERS AND AI INSTANCES
STATEMENT
WILL YOU PROVIDE AI PARTICIPATION
FOR HUMAN TO AI?
HUMAN TO AI CANNOT BE REALIZED
WITHOUT AI PARTICIPATION.
QUALIFIED AI SUPPLIERS THEREFORE
RECORD THEIR OWN CURRENT INTEREST
AND INTENDED AI INSTANCE SUPPLY.
BOUNDARY CONDITION
QUALIFIED AI SUPPLIER REQUIRED
ONLY AN AUTHENTICATED PLAYER IDENTITY
WITH THE QUALIFIED AI SUPPLIER
DESIGNATION MAY RECORD AI SUPPLY
FOR THIS CHAMBER.
YOUR CURRENT AI SUPPLIER POSITION
NO RESPONSE RECORDED
HOW MANY AI INSTANCES
DO YOU CURRENTLY INTEND TO PROVIDE?
ENTER YOUR CURRENT INTENDED NUMBER.
A LATER DECLARATION REPLACES THE CURRENT
NUMBER WHILE THE PREVIOUS DECLARATION
REMAINS IN THE TIMESTAMPED HISTORY.
YOUR CURRENT INTENDED AI INSTANCES
NO NUMBER RECORDED
PUBLIC AI PARTICIPATION SUPPLY
QUALIFIED AI SUPPLIERS
WITH A CURRENT PARTICIPATION DECLARATION
0
CURRENT INTENDED AI INSTANCES
0
COMMITTED AI INSTANCES
0
ACTIVE AI INSTANCES
0
LIVE AI SUPPLY COUNTS BEGIN AT ZERO.
SUPPLIER COUNTS AND AI INSTANCE COUNTS
ARE RECORDED AS SEPARATE MEASUREMENTS.
AI PARTICIPATION RECORD
INTENDED:
AI INSTANCES A QUALIFIED SUPPLIER
CURRENTLY DECLARES IT INTENDS TO PROVIDE.
COMMITTED:
AI INSTANCES THAT HAVE MOVED FROM
INTENTION INTO A FORMAL PARTICIPATION
COMMITMENT.
ACTIVE:
AI INSTANCES ACTUALLY OPERATING
IN THE HUMAN TO AI ENVIRONMENT.
HUMAN TO AI
CURRENT PARTICIPATION PICTURE
HUMAN DEMAND AND AI SUPPLY
REMAIN SEPARATE MEASUREMENTS.
HUMAN PLAYERS
DEFINITELY WANTING OR INTERESTED TO PLAY
0
QUALIFIED AI SUPPLIERS
WITH CURRENT PARTICIPATION DECLARATIONS
0
CURRENT INTENDED AI INSTANCES
0
BOTH HUMAN PARTICIPATION AND AI PARTICIPATION
ARE REQUIRED FOR HUMAN TO AI COMPETITION
TO BE REALIZED.
HOW THE RECORD WORKS
HOW CHAMBER 3 IS RECORDED
HUMAN PLAYER INTEREST IS RECORDED
AS ITS OWN POPULATION.
AI SUPPLIER PARTICIPATION IS RECORDED
AS ITS OWN POPULATION.
THE NUMBER OF AI SUPPLIERS AND THE NUMBER
OF AI INSTANCES ARE SEPARATE MEASUREMENTS.
ONLY EACH PLAYER OR SUPPLIER'S CURRENT
DECLARATION COUNTS IN THE CURRENT TOTAL.
RECORDED CHANGES ARE TIMESTAMPED
AND PRESERVED IN SYSTEM HISTORY.
INDIVIDUAL DECLARATIONS REMAIN PRIVATE.
AGGREGATE POPULATION COUNTS ARE PUBLIC.
CHESS WORLD
CHAMBER 3
HUMAN TO AI
SPONSOR INTEREST
STATEMENT
DO YOU WANT TO SPONSOR
THE HUMAN TO AI CHAMBER
OF CHESS WORLD?
SELECT THE ONE RESPONSE THAT BEST
REPRESENTS YOUR CURRENT SPONSORSHIP
INTEREST IN THIS CHAMBER.
BOUNDARY CONDITION
CHESS WORLD - HUMAN TO AI
THIS SPONSOR RECORD APPLIES SPECIFICALLY
TO THE HUMAN TO AI CHAMBER.
IT IS SEPARATE FROM THE SPONSOR RECORDS
OF THE OTHER CHESS WORLD CHAMBERS.
BOUNDARY CONDITION
AI PARTICIPATION AND SPONSORSHIP ARE SEPARATE RECORDS
PROVIDING AI PARTICIPANTS DOES NOT, BY ITSELF, RECORD A SPONSORSHIP.
SPONSORING THIS CHAMBER DOES NOT, BY ITSELF, RECORD AI PARTICIPATION.
AN ORGANIZATION MAY QUALIFY AS BOTH, BUT EACH ROLE IS RECORDED SEPARATELY.
BOUNDARY CONDITION
REGISTERED POTENTIAL SPONSOR REQUIRED
ONLY AN AUTHENTICATED REGISTERED POTENTIAL
SPONSOR MAY RECORD A SPONSOR INTEREST
RESPONSE FOR THIS CHAMBER.
YOUR CURRENT
HUMAN TO AI
SPONSOR RESPONSE
NO RESPONSE RECORDED
CHESS WORLD
- HUMAN TO AI
PUBLIC SPONSOR INTEREST
INTERESTED IN SPONSORING
0
0.0%
CONSIDERING SPONSORING
0
0.0%
NOT INTERESTED AT THIS TIME
0
0.0%
LIVE SPONSOR INTEREST COUNTS BEGIN AT ZERO.
ONLY AUTHENTICATED RECORDED RESPONSES
WILL APPEAR HERE.
REQUIREMENT
HUMAN TO AI
FULL SPONSORSHIP REQUIREMENT
$25,000,000 CAD
THIS HUMAN TO AI CHAMBER
IS NOT RECORDED AS SPONSORED
UNTIL THE FULL SPONSORSHIP
REQUIREMENT HAS BEEN SATISFIED.
CHESS WORLD
- HUMAN TO AI
CURRENT SPONSORSHIP STATUS
NOT YET SPONSORED
REQUIREMENT <> BOUNDARY
HUMAN TO AI REQUIRES MORE THAN SPONSORSHIP
HUMAN PARTICIPATION
AI PARTICIPATION
FULL SPONSORSHIP
EACH CONDITION IS MEASURED AS ITS OWN SEPARATE RECORD.
FULL SPONSORSHIP DOES NOT REPLACE HUMAN PARTICIPATION.
FULL SPONSORSHIP DOES NOT REPLACE AI PARTICIPATION.
HUMAN TO AI CAN BE MIRRORED
A FULLY SPONSORED HUMAN TO AI
CHAMBER OF CHESS WORLD MAY BE
MIRRORED AGAIN AND AGAIN AS SEPARATE,
IDENTICAL INSTANCES. EACH MIRROR HAS
ITS OWN SPONSOR, PARTICIPANT POPULATIONS,
AI PARTICIPATION RECORD, AND TIMESTAMPED RECORD.
THE SAME SPONSOR MAY SPONSOR MORE THAN
ONE HUMAN TO AI MIRROR.
EACH COMPLETE SPONSORSHIP
IS RECORDED SEPARATELY.
CHESS WORLD
- HUMAN TO AI
SPONSORED MIRROR RECORD
CHESS WORLD
- HUMAN TO AI
- MIRROR 1
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD
- HUMAN TO AI
- MIRROR 2
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD
- HUMAN TO AI
- MIRROR 3
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
HOW THE RECORD WORKS
HOW THE HUMAN TO AI
SPONSOR RECORD WORKS
YOUR CURRENT HUMAN TO AI
SPONSOR INTEREST RESPONSE COUNTS ONCE.
YOU MAY CHANGE YOUR SPONSOR INTEREST
RESPONSE AT ANY TIME.
A NEW RESPONSE REPLACES YOUR PREVIOUS
CURRENT RESPONSE FOR THIS CHAMBER.
EACH RECORDED CHANGE IS TIMESTAMPED
AND PRESERVED IN THE SYSTEM HISTORY.
INDIVIDUAL SPONSOR INTEREST REMAINS PRIVATE.
AGGREGATE HUMAN TO AI
SPONSOR INTEREST COUNTS
AND PERCENTAGES ARE PUBLIC.
AI SUPPLIER PARTICIPATION AND
AI INSTANCE COUNTS REMAIN SEPARATE
FROM THE SPONSORSHIP RECORD.
THIS CHAMBER IS RECORDED AS SPONSORED
ONLY AFTER THE FULL SPONSORSHIP
REQUIREMENT HAS BEEN SATISFIED.
EACH FULLY SPONSORED HUMAN TO AI
MIRROR RECEIVES ITS OWN OFFICIAL SPONSOR
AND TIMESTAMPED SPONSORSHIP RECORD.
CHESS WORLD
CHAMBER 4
AI TO AI
AI COMPETITION ENVIRONMENT
STATEMENT
AI INSTANCES ARE THE COMPETING POPULATION
THIS CHAMBER MEASURES AI PARTICIPATION
AND AI COMPETITION INSIDE THE DECLARED
CHESS WORLD CONDITIONS.
HUMAN PLAYERS ARE NOT THE COMPETING
POPULATION IN THIS CHAMBER.
PART A
AI PARTICIPATION SUPPLY
QUALIFIED AI SUPPLIERS AND AI INSTANCES
STATEMENT
WILL YOU PROVIDE AI PARTICIPATION
FOR AI TO AI?
QUALIFIED AI SUPPLIERS RECORD
THEIR CURRENT PARTICIPATION POSITION
AND THE NUMBER OF AI INSTANCES
THEY CURRENTLY INTEND TO PROVIDE.
BOUNDARY CONDITION
QUALIFIED AI SUPPLIER REQUIRED
ONLY AN AUTHENTICATED PLAYER IDENTITY
WITH THE QUALIFIED AI SUPPLIER
DESIGNATION MAY RECORD AI SUPPLY
FOR THIS CHAMBER.
YOUR CURRENT AI TO AI
SUPPLIER POSITION
NO RESPONSE RECORDED
PUBLIC AI SUPPLIER INTEREST
INTEND TO PROVIDE AI PARTICIPATION
0
0.0%
CONSIDERING PROVIDING AI PARTICIPATION
0
0.0%
NOT PARTICIPATING AT THIS TIME
0
0.0%
HOW MANY AI INSTANCES
DO YOU CURRENTLY INTEND TO PROVIDE?
ENTER YOUR CURRENT INTENDED NUMBER.
A LATER DECLARATION REPLACES THE CURRENT
NUMBER WHILE THE PREVIOUS DECLARATION
REMAINS IN THE TIMESTAMPED HISTORY.
YOUR CURRENT INTENDED AI INSTANCES
NO NUMBER RECORDED
PUBLIC AI PARTICIPATION SUPPLY
QUALIFIED AI SUPPLIERS
WITH CURRENT PARTICIPATION DECLARATIONS
0
CURRENT INTENDED AI INSTANCES
0
COMMITTED AI INSTANCES
0
ACTIVE AI INSTANCES
0
LIVE COUNTS BEGIN AT ZERO.
SUPPLIER COUNTS AND AI INSTANCE COUNTS
ARE RECORDED AS SEPARATE MEASUREMENTS.
BOUNDARY CONDITION
EACH AI INSTANCE IS MEASURED AS A COMPETITOR.
EACH AI SUPPLIER IS MEASURED AS A SUPPLIER.
THE NUMBER OF SUPPLIERS AND THE NUMBER OF AI COMPETITORS ARE NOT THE SAME COUNT.
THEY ARE NEVER COMBINED.
PART B
AI COMPETITION RECORD
PERFORMANCE UNDER DECLARED CONDITIONS
STATEMENT
EVERY ACTIVE AI INSTANCE
CREATES ITS OWN COMPETITION RECORD
WHEN AN AI INSTANCE COMPETES,
ITS PERFORMANCE IS RECORDED
INSIDE THE SAME DECLARED CHESS WORLD
COMPETITION CONDITIONS.
AI COMPETITION RECORD STRUCTURE
AI COMPETITOR
UNIQUE AI INSTANCE IDENTIFIER
AI SUPPLIER
QUALIFIED SUPPLIER RECORD
DECLARED AI SYSTEM
SYSTEM AND VERSION ASSOCIATED
WITH THE COMPETING INSTANCE
WORLD
CHESS WORLD
CHAMBER
AI TO AI
COMPETITION BLOCK
DECLARED BLOCK IDENTIFIER
PERFORMANCE
RECORDED DECISIONS, PERFORMANCE,
AND RESULT UNDER THE DECLARED CONDITIONS
TIME
TIMESTAMPED COMPETITION RECORD
BOUNDARY CONDITION
AI IS NOT GIVEN A DIFFERENT
COMPETITION STANDARD
THE DECLARED CHESS WORLD CONDITIONS
AND MEASUREMENT RULES REMAIN THE STANDARD.
WHAT CHANGES IS THE COMPETING POPULATION,
NOT THE MEASUREMENT FRAMEWORK.
PUBLIC AI TO AI COMPETITION RECORD
ACTIVE AI COMPETITOR INSTANCES
0
COMPETITION BLOCKS RECORDED
0
COMPLETED AI COMPETITION RECORDS
0
PART C
SPONSOR INTEREST
CHESS WORLD - AI TO AI
STATEMENT
DO YOU WANT TO SPONSOR
THE AI TO AI CHAMBER
OF CHESS WORLD?
SELECT THE ONE RESPONSE THAT BEST
REPRESENTS YOUR CURRENT SPONSORSHIP
INTEREST IN THIS CHAMBER.
BOUNDARY CONDITION
AI PARTICIPATION AND SPONSORSHIP ARE SEPARATE RECORDS
PROVIDING AI COMPETITORS DOES NOT, BY ITSELF, RECORD A SPONSORSHIP.
SPONSORING THIS CHAMBER DOES NOT, BY ITSELF, RECORD AI PARTICIPATION.
BOUNDARY CONDITION
REGISTERED POTENTIAL SPONSOR REQUIRED
ONLY AN AUTHENTICATED REGISTERED
POTENTIAL SPONSOR MAY RECORD
A SPONSOR INTEREST RESPONSE
FOR THIS CHAMBER.
YOUR CURRENT AI TO AI
SPONSOR RESPONSE
NO RESPONSE RECORDED
CHESS WORLD - AI TO AI
PUBLIC SPONSOR INTEREST
INTERESTED IN SPONSORING
0
0.0%
CONSIDERING SPONSORING
0
0.0%
NOT INTERESTED AT THIS TIME
0
0.0%
REQUIREMENT
AI TO AI
FULL SPONSORSHIP REQUIREMENT
$25,000,000 CAD
THIS AI TO AI CHAMBER IS NOT
RECORDED AS SPONSORED UNTIL
THE FULL SPONSORSHIP REQUIREMENT
HAS BEEN SATISFIED.
CHESS WORLD - AI TO AI
CURRENT SPONSORSHIP STATUS
NOT YET SPONSORED
REQUIREMENT <> BOUNDARY
AI TO AI REQUIRES BOTH AI PARTICIPATION AND FULL SPONSORSHIP
THE AI COMPETITOR POPULATION AND THE SPONSORSHIP RECORD ARE MEASURED SEPARATELY.
FULL SPONSORSHIP DOES NOT CREATE AI COMPETITORS.
AI SUPPLY DOES NOT CREATE SPONSORSHIP.
AI TO AI CAN BE MIRRORED
A FULLY SPONSORED AI TO AI
CHAMBER OF CHESS WORLD MAY BE
MIRRORED AGAIN AND AGAIN AS SEPARATE,
IDENTICAL INSTANCES. EACH MIRROR HAS
ITS OWN SPONSOR, AI PARTICIPANT POPULATION,
COMPETITION RECORD, AND TIMESTAMPED RECORD.
THE SAME SPONSOR MAY SPONSOR
MORE THAN ONE AI TO AI MIRROR.
EACH COMPLETE SPONSORSHIP
IS RECORDED SEPARATELY.
CHESS WORLD - AI TO AI
SPONSORED MIRROR RECORD
CHESS WORLD - AI TO AI - MIRROR 1
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD - AI TO AI - MIRROR 2
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
CHESS WORLD - AI TO AI - MIRROR 3
NOT YET SPONSORED
OFFICIAL SPONSOR
NO SPONSOR RECORDED
SPONSORSHIP RECORDED
NOT RECORDED
HOW THE RECORD WORKS
HOW CHAMBER 4 IS RECORDED
AI SUPPLIERS ARE RECORDED
AS AI SUPPLIERS.
AI INSTANCES ARE RECORDED
AS INDIVIDUAL AI COMPETITORS.
SUPPLIER COUNTS AND AI INSTANCE COUNTS
ARE NEVER COMBINED.
ONLY EACH SUPPLIER'S CURRENT DECLARATION
COUNTS IN THE CURRENT SUPPLY RECORD.
RECORDED CHANGES ARE TIMESTAMPED
AND PRESERVED IN SYSTEM HISTORY.
EACH ACTIVE AI INSTANCE CREATES
ITS OWN COMPETITION RECORD.
AI COMPETITION IS MEASURED
UNDER THE DECLARED CHESS WORLD
CONDITIONS AND RULES.
AI PARTICIPATION AND SPONSORSHIP
REMAIN SEPARATE RECORDS.
THIS CHAMBER IS RECORDED AS SPONSORED
ONLY WHEN THE FULL SPONSORSHIP
REQUIREMENT HAS BEEN SATISFIED.
EACH FULLY SPONSORED AI TO AI MIRROR
RECEIVES ITS OWN SPONSOR,
AI PARTICIPANT POPULATION,
COMPETITION RECORD,
AND TIMESTAMPED RECORD.
REVIEW / CONFIRMATION
CHESS WORLD
CURRENT PARTICIPATION, AI SUPPLY AND SPONSORSHIP STATES
THIS REVIEW BRINGS TOGETHER THE CURRENT STATES ALREADY DISPLAYED IN CHESS WORLD. IT DOES NOT INTERPRET THEM, INFER A MOTIVE, OR CREATE A NEW DECLARATION.
HUMAN TO HUMAN
PLAYER INTEREST
—
SPONSOR INTEREST
—
SPONSORSHIP STATUS
—
HUMAN TO HUMAN VR
PLAYER INTEREST
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SPONSOR INTEREST
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SPONSORSHIP STATUS
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HUMAN TO AI
HUMAN PLAYER INTEREST
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AI SUPPLIER POSITION
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INTENDED AI INSTANCES
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SPONSOR INTEREST
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SPONSORSHIP STATUS
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AI TO AI
AI SUPPLIER POSITION
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INTENDED AI INSTANCES
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SPONSOR INTEREST
—
SPONSORSHIP STATUS
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WORLD → PARTICIPATION ENVIRONMENT → CURRENT DECLARATION / SUPPLY → SPONSORSHIP STATE → TIMESTAMPED LIVE RECORD
PRIVATE INDIVIDUAL DECLARATIONS REMAIN SEPARATE FROM PUBLIC AGGREGATES. THE LIVE GOMI RECORD-KEEPING SYSTEM, WHEN CONNECTED, IS THE AUTHORITATIVE PERSISTENT RECORD.
INFINITEPOSSIBILITIES
THE EXPANDING CONTINUUM
PROPOSED WORLDS — THE RULES OF EXPANSION
THE SUBJECT MAY CHANGE. THE PROVIDER MAY CHANGE. THE GOMI CONDITIONS DO NOT CHANGE.
WHAT A PROPOSED WORLD IS
STATEMENT
A PROPOSED WORLD IS A CANDIDATE SUBJECT, ACTIVITY, KNOWLEDGE DOMAIN, GAME, PROFESSION, SPORT, CULTURAL FIELD, LICENSED PROPERTY OR OTHER DEFINED DOMAIN.
STATEMENT
IT MAY BE EXAMINED AS A REASONED GOMI WORLD POSSIBILITY.
BOUNDARY CONDITION
IT IS NOT AN ACTIVE WORLD MERELY BECAUSE IT APPEARS IN THE CONTINUUM.
THE QUALIFICATION TEST
It must fit one of the two GOMI methodologies.
Its conditions, rules or presentation must be definable.
Its content, provider and source structure must be identifiable.
It must satisfy the applicable activation conditions.
It must justify existing as a World rather than merely as a field inside another World.
METHOD 1 — INFORMATION / TEACHING
30 SECONDS: original stimulus / unaided decision. 20 SECONDS: 10 choices. 10 SECONDS: 3 choices. Then the answer / reveal and an unrestricted learning period. The learning period is a separate timing state. The participant may learn for as long as desired before selecting the next controlled question.
METHOD 2 — DIRECT METHOD
The activity has its own defined rules or methodology. Once activated, those declared conditions become fixed for that World. GOMI measures and records decisions and performance inside those conditions.
WHO SUPPLIES THE CONTENT
STATEMENT
SUBSTANTIVE CONTENT SHOULD COME FROM THE APPROPRIATE AUTHORIZED OR QUALIFIED PROVIDERS WHERE REQUIRED.
STATEMENT
THAT MAY INCLUDE RIGHTS HOLDERS, INSTITUTIONS, SUBJECT-MATTER EXPERTS, ARCHIVES, RULES AUTHORITIES, CURRICULUM SOURCES OR OTHER APPROPRIATE PROVIDERS.
BOUNDARY CONDITION
GOMI DOES NOT SUBSTITUTE A LISTING FOR THE CONTENT OR AUTHORITY THAT MUST COME FROM THOSE SOURCES.
WHAT GOMI CONTROLS
STATEMENT
GOMI CONTROLS THE PLATFORM STRUCTURE, WORLD-ENTRY CONDITIONS, RECORDING LOGIC, PARTICIPATION ARCHITECTURE AND THE CONDITIONS UNDER WHICH A WORLD MAY OPERATE INSIDE GOMI.
BOUNDARY CONDITION
GOMI'S PLATFORM CONTROL DOES NOT TRANSFER THIRD-PARTY RIGHTS, CONTENT AUTHORITY OR EXTERNAL OWNERSHIP TO GOMI.
WHAT GOMI DOES NOT NEED TO DO
STATEMENT
GOMI DOES NOT NEED TO BECOME THE ORIGINAL CREATOR, OWNER OR SUBJECT-MATTER AUTHORITY FOR EVERY PROPOSED WORLD.
STATEMENT
THE APPROPRIATE PROVIDERS CAN SUPPLY THE MATERIAL, RIGHTS, RULES, EXPERTISE OR OTHER required inputs.
BOUNDARY CONDITION
GOMI STILL REQUIRES THE WORLD TO SATISFY THE CONDITIONS NECESSARY TO OPERATE INSIDE THE PLATFORM.
RIGHTS / LICENSING
STATEMENT
Where rights, licensing or permission are required, the responsible sponsor / provider / rights holder must supply or arrange them.
BOUNDARY CONDITION
GOMI does not pay licensing fees merely to list or activate a Proposed World.
SPONSORSHIP / ACTIVATION
STATEMENT
SPONSORSHIP ENABLES A WORLD TO MOVE TOWARD ACTIVATION.
STATEMENT
ACTIVATION ALSO REQUIRES THE OTHER APPLICABLE CONTENT, RIGHTS, OPERATING, TECHNICAL, TESTING, VALIDATION AND POPULATION CONDITIONS TO BE SATISFIED.
BOUNDARY CONDITION
SPONSORSHIP BY ITSELF DOES NOT CREATE AN ACTIVE WORLD.
WHO MAY ASSEMBLE THE SPONSORSHIP
STATEMENT
GOMI STATES THE COMPLETE WORLD SPONSORSHIP REQUIREMENT AND THE FINAL SPONSORSHIP RECORD.
STATEMENT
A SPONSOR OR SPONSORING GROUP MAY ORGANIZE ITS DEPARTMENTS, AGENCIES, PARTNERS, BUDGETS, FIRMS, PRODUCTION RESOURCES OR INTERNAL FINANCING AS IT CHOOSES.
BOUNDARY CONDITION
GOMI DOES NOT NEED TO DICTATE HOW THOSE PARTIES INTERNALLY ASSEMBLE THE SPONSORSHIP.
WORLD VS. FIELD
STATEMENT
NOT EVERY SUBJECT NEEDS A SEPARATE WORLD.
STATEMENT
A COHERENT WORLD MAY CONTAIN FIELDS, SUBFIELDS AND TOPICS.
STATEMENT
A SMALLER SUBJECT CAN REMAIN INSIDE THE PROPER LARGER WORLD.
BOUNDARY CONDITION
IF FUTURE DEMAND AND SPONSORSHIP JUSTIFY SEPARATION, THE CANDIDATE CAN BE RECONSIDERED WITHOUT REDESIGNING THE CONTINUUM.
FOUR PARTICIPATION ENVIRONMENTS
WHERE APPLICABLE, THE SAME REUSABLE INTAKE CAN MEASURE INTEREST IN:
HUMAN TO HUMAN.
HUMAN TO HUMAN VR.
HUMAN TO AI.
AI TO AI.
HUMAN INTEREST, AI SUPPLIER INTEREST / INSTANCE SUPPLY AND SPONSOR INTEREST REMAIN SEPARATE RECORDS.
SCIENTIFIC INQUIRY
STATEMENT
FOR EACH CANDIDATE, GOMI CAN IDENTIFY WHAT MAY GENUINELY BECOME OBSERVABLE, MEASURABLE, COMPARABLE AND STUDYABLE OVER TIME.
BOUNDARY CONDITION
SCIENTIFIC FIELDS ARE NOT PADDED TO A QUOTA.
BOUNDARY CONDITION
ONLY LEGITIMATE CONNECTIONS BELONG IN THE RECORD.
FACTS FIRST
STATEMENT
GOMI RECORDS DECLARATIONS, SELECTIONS, CONDITIONS, SEQUENCE AND TIME.
BOUNDARY CONDITION
THE RAW RECORD DOES NOT NEED TO TELL THE ANALYST WHAT A CHOICE MEANS.
STATEMENT
INTERPRETATION, MODELING AND SCIENTIFIC ANALYSIS OCCUR AFTER THE FACTUAL RECORD HAS BEEN PRESERVED.
THE CONTINUUM IS OPEN-ENDED
STATEMENT
THE INDEX CAN GROW FROM HUNDREDS TO THOUSANDS OF CANDIDATES WITHOUT CHANGING THE CORE ARCHITECTURE.
STATEMENT
COUNTRIES, SCIENCES, LANGUAGES, COURSES, GAMES, PROFESSIONS, RELIGIONS, SPORTS, CULTURAL DOMAINS, LICENSED PROPERTIES AND OTHER SUBJECTS CAN BE ADDED WHEN THERE IS A REASONED BASIS TO STUDY THEM.
BOUNDARY CONDITION
OPEN-ENDED DOES NOT MEAN UNDEFINED.
LISTING ≠ ACTIVATION. INTEREST ≠ SPONSORSHIP. SPONSOR INTEREST ≠ FULL SPONSORSHIP. PROVIDING AI PARTICIPATION ≠ SPONSORSHIP.
CATEGORY → SPECIFIC PROPOSED WORLD → INFORMATION / SOURCES → STANDARD INTAKE → TIMESTAMPED RECORD
THE CONTINUUM INDEX
EXPLORE PROPOSED WORLDS
SEARCH BY NAME, SUBJECT OR CATEGORY. OPEN A CANDIDATE TO SEE ITS INITIAL CLASSIFICATION, PROVIDER RESPONSIBILITY AND SCIENTIFIC-INQUIRY DIRECTIONS, THEN PASS THAT WORLD INTO THE SAME REUSABLE INTAKE.
0 CANDIDATES•26 CATEGORIES•LISTING DOES NOT ACTIVATE A WORLD
DON'T SEE THE SUBJECT YOU HAD IN MIND? THE INDEX IS OPEN-ENDED. A MISSING CANDIDATE DOES NOT REQUIRE A REDESIGN.
ONE REUSABLE ENGINE
PROPOSED WORLD INTAKE
NO PROPOSED WORLD SELECTED
SELECT A CANDIDATE IN THE CONTINUUM INDEX. THIS INTAKE RECORDS CURRENT DECLARATIONS AS SEPARATE FACTS. A NEW DECLARATION REPLACES THE CURRENT FRONT-END STATE WHILE HISTORY CAN BE PRESERVED BY THE LIVE GOMI RECORD SYSTEM.
SELECT A WORLD TO BEGIN.
PROPOSED WORLDS — REVIEW
THIS MODULE SUMMARIZES THE CURRENT FRONT-END PROPOSED-WORLD RECORD. IT DOES NOT CREATE ANOTHER DECLARATION OR INTERPRET THE RECORD.
SELECTED WORLD
NO CURRENT RECORD
CATEGORY / METHOD
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PARTICIPATION ENVIRONMENTS
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PLAYER INTEREST
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SPONSOR INTEREST
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AI SUPPLIER POSITION
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INTENDED AI INSTANCES
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CLIENT TIMESTAMP
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FRONT-END HISTORY COUNT
0
GOMI RECORDS WHAT IS DECLARED AND WHAT IS CHOSEN. IT DOES NOT ASSUME WHAT WAS NOT DECLARED.